Hello, I began my career as a Freelance Developer in 2018 and worked for two years in the field of game
development as a CG Programmer using C++, Environment Artist, and Lightning Artist. UE4, Blender,
Sketchup, Substance Designer, and other software were used to create multiple environments. However, during
the Pandemic, I started working at Logiciel Services as a Software Engineer C++ in 2020. Currently I am
working for Ubisoft as a C++ developer.
* Linux
* Modern C++ (STL, Boost Framework, API etc.)
* C++ (gcc,msvc,crossplatform)
* Bash Scripting
* Ignite (InMem DB)
* Redis (InMem DB)
* Sql Server
* MongoDB
* GRPC
* Bash Scripting
* Python
* Golang
* Cmake(Build Script)
* Git
* JIRA
* Apache Kafka