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Muhammad Ahmed Memon
Muhammad Ahmed Memon
Environment Artist|Texture Artist|CG Programmer
Karachi, Pakistan

Summary

Hello, I began my career as a Freelance Developer in 2018 and worked for two years in the field of game
development as a CG Programmer using C++, Environment Artist, and Lightning Artist. UE4, Blender,
Sketchup, Substance Designer, and other software were used to create multiple environments. However, during
the Pandemic, I started working at Logiciel Services as a Software Engineer C++ in 2020. Currently I am
working for Ubisoft as a C++ developer.
* Linux
* Modern C++ (STL, Boost Framework, API etc.)
* C++ (gcc,msvc,crossplatform)
* Bash Scripting
* Ignite (InMem DB)
* Redis (InMem DB)
* Sql Server
* MongoDB
* GRPC
* Bash Scripting
* Python
* Golang
* Cmake(Build Script)
* Git
* JIRA
* Apache Kafka

Skills

Texture ArtistGame programmerEnvironment DesignEnvironment Modeling

Software proficiency

Unreal Engine
Unreal Engine
Substance 3D Designer
Substance 3D Designer
Substance B2M
Substance B2M
SketchUp
SketchUp
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
WebGL
WebGL
Blender
Blender
OpenGL
OpenGL
Houdini
Houdini
Photoshop
Photoshop

Productions

    • Video Game
      Old House
    • Year
      2018
    • Role
      Environment Artist | Texture Artist
    • Company
      GameMiller
    • Video Game
      k2 Pakistan
    • Year
      2018
    • Role
      Environment Artist | Texture Artist
    • Company
      GameMiller
    • Movie
      Eiffel Tower
    • Year
      2018
    • Role
      Environment and Texture Artist
    • Company
      GameMiller

Experience

  • Junior Online Programmer at Ubisoft Abu Dhabi
    Abu dhabi, United Arab Emirates
    June 2022 - Present

  • Game Programmer | Texture Artist |Environment Artist at GameMiller
    karachi, Pakistan
    June 2016 - Present